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From Hearthstone Wiki
Wild Growth is an uncollectible spell card, from the Journey to Un’Goro set.
How to get [ edit | edit source ]
Wild Growth can be obtained through Journey to Un’Goro card packs, through crafting, or as an Arena reward. Golden Wild Growth can also be obtained through the Highest Rank Bonus chest at the end of each Ranked season.
Card Crafting cost Disenchanting Wild Growth 40 5 Golden Wild Growth 400 50
Wild Growth is used to create a very sticky minion with 3 health. It can be a great way to get some large minions on your opponent’s side of the board for free. It has a very low mana cost compared to similar minions, and can be used to create large early-game minions such as Taunt Totem Warrior.
If the board clear is powerful enough, Wild Growth can be played to protect an enemy Taunt Totem which you need to make an aggressive play.
Wild Growth can be a good way to turn some of the more unusual minions into threats, such as Sludge Belcher, Sludge Belcher or Harvest Golem.
This card is extremely similar to the spell Ancient of Lore, and while it is an interesting mechanic, the effect is only a small part of its potential. On turn six, you might cast Ancient of Lore, play Wild Growth, use a Mana Leak to draw a card and play another copy of Ancient on turn seven.
Wild Growth is similar to the spell Mind Control on a small scale, as a random buff with 5 health, but on a larger scale, Wild Growth acts as the control tool for minions such as Taunt Warriors and Tidespout Tyrants. With the increased amount of random buffs that have been given to Wild Growth so far, it should be added to cards such as Tide Spout and Power Overwhelming and also be added to cards like Harvest Golem
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